On the 27rd of July, comes the Microsoft Flight Simulator (MSFS) in Xbox Series X / S consoles, to go to flight simulation to the next level. This is the first true "next generation" console game in the last Xbox era.
After last year its release on computers, MSFS has now emerged as living room game with an emphasis on relaxed, Pilotwings-like travel around the world. So far, some information on space requirements has been leaked. Specifically, Xbox Series X owners S will need to have about 100GB free, since according to the pre-load function of the Xbox Game Pass, Microsoft Flight Simulator will occupy 97.2GB. It is not clear if the size will be smaller on the Xbox Series S, as we have seen with others games.
The news came from the Twitter user under the pseudonym Idle Sloth, who revealed that by choosing "Manage with Game Pass" on the game page in the Xbox Store, it appears that the size of the installation file is 97.2GB. The above concerns the standard version, so depending on which version the users choose, it is possible that the number may increase. However, there is hope that soon there will be a reduction in file size, as happened recently on PC, through an update.
Microsoft Flight Simulator combines Bing mapping data, Azure data processing centers and some fantastic rendering engine technology to open the whole Earth in seamless flight. It simulates the entire planet and its weather phenomena in real time. Initially, the size of the PC version was much larger than 100GB, but with the latest updates it has decreased dramatically. The way Microsoft has achieved this inconceivable scale, without completely filling the hard drives, is thanks to its cloud infrastructure. Normally the game takes up a lot of TB, however the necessary data is downloaded in real time when needed, depending on the part of the planet over which the player flies.
Later in the year, the title is expected to be enriched with content from the upcoming film "Top Gun: Maverick".