The UK Competition Appeal Tribunal has dismissed Epic Games' lawsuit against Apple, in which the manufacturer iPhone was accused of monopoly practices. In its lawsuit, Epic Games argued that Apple "not only harmed but completely eliminated competition" over distribution and payments applications in the popular App Store, with "a series of carefully designed competition restrictions".
The two companies have been embroiled in a legal dispute since August 2020, when Apple (as well as Google) remove it Fortnite from its App Store, in response to Epic Games implementing an in-app payment system play, to bypass the payment of the commission fee of 30% in these stores.
Judge Peter Roth has ruled that the lawsuit against Apple does not fall within the jurisdiction of a British court. Thus, the court found that it was not responsible for deciding which applications may or may not be provided through the Apple App Store and, therefore, it cannot be assumed that the British arm of Apple has acted anti-competitively.
Following the dismissal of the lawsuit by the United Kingdom Court, the number of lawsuits filed by Epic Games against Apple is reduced to three. The remaining legal proceedings, filed in Australia, on USA and the EU specifically target the distribution and payment processes of Apple applications.
Epic Games has made similar arguments in all of its lawsuits, saying it is not seeking compensation from Apple, but wants regulators to address the tech giant's alleged anti-competitive behavior.
Epic claimed in its American claim, which was the first of the lawsuits filed, the following: "Apple has become what it once opposed: The majestic one that seeks to control markets, exclude competition and suppress innovation. Apple is bigger, stronger, more established and more disastrous than last year's monopolies. At the market limit almost $At 2 trillion, Apple's size and reach far exceeds the technology monopoly in history. "
Over the weekend, Apple called her Valve provide information on the company's annual sales, revenue and prices for Steam store applications, as part of its legal dispute with Epic Games. Although Valve is not involved in the Epic Games-Apple controversy, Apple has requested this information as it claims it is necessary to calculate the size and market definition for its case.
Valve has provided a small set of documents, but Apple says "they are so censored" that the company can not distinguish any of them. In essence, Apple is once again asking Valve to provide documents showing a number of platform-related numbers. Steam. According to the document, these include "total annual sales of in-app applications and products, annual revenue from Steam ads, annual sales of external products attributed to Steam, annual revenue from Steam and annual profits (gross or net) from Steam ».
Valve said it would be a "huge job" to produce even one item as part of the request data, citing a specific request from Apple, which asked it to specify "sales dates, plus any price and price change" from 436 games in both the Epic Game Store and Steam, from 2015 to date .
Valve also pointed out that "Apple's excessive demands impose a huge burden on a non-party to the legal dispute" and that the company has not shown that it has a "substantial need" for the information it seeks.