Evolution: This is a card game of four players who puts into control the fate of explosive species from prehistoric creatures, who mostly want to eat whatever they find in order to survive. The user can play this game starting from the birth of the dinos, who are hungry and trying to eat. The best eaters are earning. Of course, if there is food available and what can be considered food, it depends clearly on every dino. Indeed, once they are born, they can be remodeled up to three times.
The Evolutions that the user can choose differ in their characteristics as one can choose to have a long neck to reach food that is too far away and someone else to choose a more defensive feature to be able to kill more easily. It should be stressed here that if the player decides to turn the dino into a sarcophagus beast, then he will not be able to feed himself with herbage, but he will have to chase predators, that is, other dinos. Also, the core of the game is to read the player using the features of an opponent and respond in a way to gain an advantage against it based on the characteristics of his own dino.
Evolution is a game with intense element of randomness and the most impressive element is that there is enough access characteristics in a round where the player's feature selection is not one-dimensional.
Users have loved the Evolution since it was released in November, and since then all errors in speed and connection have been removed. Surely the North Star team did a great job of removing the bugs. The only problem that may arise is related to the rhythm, but the phases of the game seem to roll so fast that you do not understand it with ease. The number of features in the game is limited, but getting one to what they want can be irritating. In particular, defensive skills and those that allow to eat the dino player before other dinos are very difficult for the player to rely only on them.
Evolution is a game that with all that it offers "pleads" to steal glory from other popular card games, such as Elder Scrolls: Legends and Hearthstone. Although the offline version is free if the user wants to play more than one on-line play within one day, the price is at 8 dollars. Based on everything it offers, surely the cost can be justified.
Evolution is a game with enough randomness that is different from any standard card brawler, and the most impressive thing is that if the player chooses a rather aggressive strategy, then they have to think of a different solution for each situation. So it is definitely a game that offers quite a number of features even in It's free its version is worth 100%, as new formats, new adventures for single player, competitive season and much more will come in the future. We only hope that prices will not go up and the users are gone, as it is a videogame really worth it.
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